TextInput
To add a text input to your game, use the @replay/text-input package.
Example#
my-sprite.js
src/index.js
Props#
id: (Required) Identifier, must be unique within a single render function.fontName: (Required) Name of the font to use.fontSize: (Required) Size of the font in game coordinates.text: (Required) The text to show in the input. Users typing will triggeronChangeTextbut will not automatically change the text shown in the input.onChangeText: (Required) A callback with the updated text value when the player types.width: (Required) Width of the text input in game coordinates.numberOfLines: Number of lines text input shows. You should not switch between single and multi-line for the same text input. Default1.align: Alignment of text in input field, can be"left","right"or"center". Default"center".x: x coordinate of input. Default0.y: y coordinate of input. Default0.color: An RGB hex value (e.g."#ff0000") or CSS Level 1 keyword (e.g."green"). Default"black".